Project Aubade
Welcome to Project Aubade! Drop by this topic if you are thinking about joining! Thank you!

http://projectaubade.forumotion.com/t62-welcome-to-project-aubade-this-is-what-you-need-to-know


Deep within a lab in Iceland, a new virtual reality project has been launched. The participants, however, were kidnapped. Welcome to the world of Project Aubade.
 
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 Changelog

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Jay
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PostSubject: Changelog   Thu Mar 16, 2017 6:26 pm

CHANGELOG

Games like Project Aubade, with rigorous beta testing and tweaking, often go through many versions in their history. Below are all the changes put into the project, along with the appropriate version numbers. Visit here to see how far we've come!

-last updated 5/7/17-


Last edited by Jay on Sun May 07, 2017 12:43 pm; edited 5 times in total
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PostSubject: Re: Changelog   Thu Mar 16, 2017 6:28 pm

VERSION 0.01

-world generated, stable
-ECHO IS A DIRTY WEEB
-WILD IS A DUMB NERD
-JAY IS A GAY BOY
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PostSubject: Re: Changelog   Sat Mar 18, 2017 1:16 am

VERSION 0.02

-Betaflies added
-P1 added
-P2 in production, implanted for tests
-user interface created
-staff accounts created
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PostSubject: Re: Changelog   Mon Mar 20, 2017 8:34 pm

VERSION 0.03

-P1 and P2 avatars in concept phases
-P1 limiting capabilities to fully process game; pushing production of P2
-first level areas completed and added
-character classes in development
-sidequest scenarios drafted, working on revisions
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PostSubject: Re: Changelog   Sun Mar 26, 2017 12:45 am

VERSION 0.04

-P2 completed and added
-P1 scrapped, Silbergeld ultimately deciding what to do with it
-second and third level areas in progress
-finalized base character classes implemented
-equipment prototypes created

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PostSubject: Re: Changelog   Wed Mar 29, 2017 12:01 am

VERSION 0.05

-ShimodaTech discontinued
-MoTHER making necessary adjustments to project, including overhaul of systems
-P2 overloaded and crashed, all data lost
-reconfiguring P1 as back-up and secondary processor
-first level wild life 75% complete
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PostSubject: Re: Changelog   Fri Apr 14, 2017 1:02 am

VERSION 0.1

-participants loaded up
-several players have entered the game and are in the starting area
-P2 completed with a full avatar in-game
-P2 given full permission to control P1 under any circumstances
-successfully reconfigured P1
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PostSubject: Re: Changelog   Sat Apr 22, 2017 3:01 pm

VERSION 0.11

-items added to Trade Shop
-unique creatures added to Level Two
-alpha hub worlds tested by developers
-removed P1

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PostSubject: Re: Changelog   Sun May 07, 2017 12:42 pm

VERSION 0.12

-5 Hub Worlds--small, temporary worlds--have been added. These worlds are available to visit at a price, and are normally outside of the Project Aubade lore, making them more interesting and unique.
-Ribbits have been added. These are small assistants that can help you in battles among other things! See the Store for more details!
-Two new areas coded into the First Level.
-New creatures added to the First Level and Second Level.
-Removed P1

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PostSubject: Re: Changelog   Sun May 07, 2017 12:43 pm

VERSION 0.13

-Added gatekeeper shift system.
-Added staff accounts
-Removed P1

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