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 Weapon Idea Dump

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Echo
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PostSubject: Weapon Idea Dump   Fri Apr 28, 2017 12:26 pm

Custom, personalized and completely unique weapons are a thing here, guys. Dump your ideas here if you want to plan ahead for what you'd like~ or because you'll always be too poor to get it.
Basically a weapon version of the character dump.

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Callum · Lilian
Martial Artist + Mage / Third Level ~ Ranger / First Level
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PostSubject: Re: Weapon Idea Dump   Fri Apr 28, 2017 12:36 pm

Weapon for Mackenzie Herman

A longer-styled bow, with a rather curvy body. Made from stained birch wood, it is painted with the details of the forest to match with her armor. Three arrows may be fired at a time, however it takes a large sum of skill in order to do so. The arrows cannot have a fine-tuned directory - they all have a generalized area of fire. Above, middle, and below. As Mackenzie’s skill with this tri-fire bow grows, she may be able to figure out a method on how to fire each individual arrow, while keeping the other two loaded. There will also be a stretchable, leather-like pocket hidden on the accompanying quiver to hide her dagger / dualager.
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Echo
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PostSubject: Re: Weapon Idea Dump   Fri Apr 28, 2017 12:56 pm

01 · INFO
「 weapon · r e g u l a t o r g l o v e
character: Lilian Vivaldi
weapon basis: crossbow; spear
weapon specialties: it runs on electric mana instead, which is formed through the combination of fire and wind mana; attacks made with the weapon often paralyzes opponents
weapon description: the weapon takes its form as a special power regulator glove worn on one hand; by using electric mana, it generates a weapon between bow and arrow or a spear through voltage discharges; the mana released within the electromagnetic field around each weapon makes the photons appear as visible light, giving the weapons a discernible form; can be materialized within a limited perimeter of 15 meter radius around the glove and disperses almost immediately should it exceed the area; can emit voltages of up to 1 million volts


02 · COMBAT
「 data · s t r e n g t h s
▸ glove is able to absorb fire and wind mana to use as a generation source for electricity; it can also absorb electricity from machines throughout the game
▸ is able to melt and cut through steel as though it were butter in both forms, and unlike most weapons, it immediately passes through instead of stopping when it hits an object
▸ ammo for the bow is made entirely of mana, and so long as she has enough mana stored within the glove, she can shoot with it infinitely
▸ amp can be adjusted - lower amps often result in paralysis while higher amps can cause both burns and paralysis
▸ user is given a higher resistance to fire, wind, and electricity
▸ when user is running out of mana and can no longer form the weapons made, the glove has a fail-safe that disperses and amplifies the remaining mana in a large blast to knock foes away
「 data · w e a k n e s s e s
▸ in a burn-out or over-usage of the glove/when the energy source is low, it causes the user to immediately become sluggish and vulnerable
▸ requires constantly replenishing the mana within to be useful often, and without enough inside, the user becomes unable to attack
▸ user can try to release amps at a much higher level than the glove can allow, but it burns out the user severely and could possibly kill her in a backfire
▸ doesn't give the user immunity to electricity, especially not extraneous electric mana; doesn't apply to fire and wind mana, which can be absorbed with little issue
▸ must keep wind and fire mana within very close dosages of each other or the weapon will begin to malfunction and probably explode if the difference between them is too great
▸ can't be worn or touched by anyone else; it will automatically shock others should someone try to pull it off the user's hand and she can't touch anyone - even in a safe zone - unless she takes it off

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Callum · Lilian
Martial Artist + Mage / Third Level ~ Ranger / First Level


Last edited by Echo on Fri Apr 28, 2017 4:17 pm; edited 1 time in total
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Bun Bun
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PostSubject: Re: Weapon Idea Dump   Fri Apr 28, 2017 1:38 pm

01 · INFO

「 class · b l a d e s t a f f 」

character: Olive
weapon basis: Quarterstaff + Dagger
weapon specialties: It can be used in any type of combat, ranged or meel, is highly portable and can even be enchanted with the right magic.
weapon description: A shorter version of the quarterstaff, at which one end finishes with a long blade. Leather wrapped around its middle for better gripping and a leather slip on its other end, to be placed around the wrist. Can be slashed with or thrust at opponents.




02 · COMBAT

「 data · s t r e n g t h s

▸ Can be used in close combat easily beause of its light weight and sharp blade.
▸ Can be thrust at opponents which are fleeing, like a dagger or like a spear.
▸ Can be enchanted with the right magic with elements such as fire and electricity.

「 data · w e a k n e s s e s

▸ Needs to be held firmly or else it might spin on its leather strip and hurt the user.
▸ Not very responsive if the user is countering the opponent for a long time, because the blade is light and subject to breaking under extreme force.
▸ Requiers a lot of wrist movement which might become tiring and even hurt the user's wrist if not used carefully

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