Project Aubade
Welcome to Project Aubade! Drop by this topic if you are thinking about joining! Thank you!

http://projectaubade.forumotion.com/t62-welcome-to-project-aubade-this-is-what-you-need-to-know


Deep within a lab in Iceland, a new virtual reality project has been launched. The participants, however, were kidnapped. Welcome to the world of Project Aubade.
 
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 Important NPCs

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Jay
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PostSubject: Important NPCs   Wed Mar 15, 2017 2:39 am

IMPORTANT NPCs

The characters listed below are important characters that you may need or want to know about to understand the full experience of Project Aubade. The characters here are important to the story of the site, as well as many future happenings, including plots and events. It will be updated by staff members character-by-character, one character per post. You may need to check this thread often, as NPC characters may be added as site events and plots are created.

-last updated 4/7/17-


Last edited by Jay on Fri Apr 07, 2017 4:18 pm; edited 5 times in total
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PostSubject: Re: Important NPCs   Thu Mar 16, 2017 11:36 am


Kenko Shimoda
MoTHER Employee

Kenko Shimoda is a Japanese billionare who runs the tech association making and monitoring Project Aubade. An undiagnosed psychopath, Shimoda is obsessed with the idea of playing God, and launched Project Aubade to do just that. It was his decree and money that brought the users to the virtual reality world, and he watches almost constantly. Players will often be spoken to directly from a mysterious, heavily-accented voice in the sky—this is him.


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PostSubject: Re: Important NPCs   Thu Mar 16, 2017 11:47 am


CPU Hano-tan
Game AI

The CPU, named "Hano" by Kenko Shimoda, is a mysterious and extremely complex AI, the core CPU of Project Aubade. She is personified in the form of a beautiful Japanese girl, and while she can appear in any area of the world, often at multiple places at once, she is most often found in the Maeko Forest. She is kind to players and will often talk with them. She has complete and infinite power over Project Aubade, but exists to serve her master Shimoda.

Hano-tan was originally known as P2.


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PostSubject: Re: Important NPCs   Thu Mar 16, 2017 12:19 pm


Maeko Shimoda
MoTHER Employee

The wife of MoTHER CEO Kenko Shimoda, Maeko met him while working in human resources for the company. She has grown to resent Project Aubade, however, feeling it has stolen her husband. She will sometimes get into an empty VR station when Kenko goes to sleep, and enter the game in a staff account, specifically to terrorize users.


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PostSubject: Re: Important NPCs   Thu Mar 16, 2017 12:28 pm


Baudry the Tradesmen
Game AI

Baudry is the main trader of Project Aubade. He is an NPC that is basic AI, and he is automated by how the player interacts. He only has a certain number of responses, and anything he can't recognize as speech he will not respond to.You will come to Baudry if you wish to purchase weapons in-character or buying various OOC purchases using the site currency.


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PostSubject: Re: Important NPCs   Thu Mar 16, 2017 1:17 pm


Farah Silbergeld
MoTHER Employee

Although she is the president of Empyrea Foundation - a group that focuses on protecting and preserving endangered species and the environment -, Farah Silbergeld is also the main coder and director of the AIs in the game due to her unrivaled passion to code and strive towards advancing research in the field. She has a tendency to spurn her creations and strive to code a newer and better AI, but she takes pride in her most prized possession - the intricately complex AI "P1". Don't be fooled by her appearance as she's older than she looks.


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PostSubject: Re: Important NPCs   Thu Mar 16, 2017 1:29 pm


P1
Game AI

P1 has several 128-Core Pseudo-Quantum Processors and 15 petabytes of memory, having its main system in a supercomputer located in a classified area of the research facilities. P1 is an older version of the system now used for Hano-tan but has been reconfigured to be Hano's back-up, lacking in terms of computing power and mined data in comparison. Aside from back-up, its mainframe acts a processing farm, taking in tasks from Hano's network. For some reason, he isn't present in any area of the game.


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PostSubject: Re: Important NPCs   Thu Mar 16, 2017 9:05 pm


Cillian Smith
Game AI

Cillian is the resident blacksmith that supplies special weaponry that Baudry cannot. His weapon specialty includes weapons that transform from melee to ranged attacks. The guns, instead of using bullets, use mana as ammo.


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PostSubject: Re: Important NPCs   Thu Mar 16, 2017 9:56 pm


Kazehaya Rai
MoTHER Employee

Kazehaya is a relatively new employee at MoTHER, a coder that spent most of his days hacking random websites and leaving a "tag" of sorts as a calling card. When his parents kicked him out after one too many arrests, he found his way to MoTHER. He is in awe of Farah Silbergeld due to her amazing coding ability and hopes to learn more ways to code from her. He is also a big gamer so occasionally he pops in and out of the world to cause a bit of mischief.


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PostSubject: Re: Important NPCs   Fri Mar 17, 2017 2:48 am


Donghae Myung-soo
MoTHER Employee

A professional e-sports player hired by MoTHER due to his expansive grasp on the mechanics of several games and the best techniques to make fluid combos along with his independent work with 3D combat animation. Myung-soo choreographs many of the animations for the human NPCs in-game and works towards making the project a much more exciting (and also frustrating) experience for the players. His motto is that the best games are ones where the computers fight as though they were also trying to win with their utmost effort.


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PostSubject: Re: Important NPCs   Fri Mar 17, 2017 3:04 am


Fukuhara Yuno
MoTHER Employee

Best known for her endeavors in the JRPG genre, Yuno is an internet celebrity; whenever anyone talks about the best JRPG players, her name is guaranteed to come up. As a hikikomori, she spends much of her time playing classic video games such as Tales of, Final Fantasy, and Atelier. Having played so many games, she knows the elements of what makes an appealing game like the back of her hand, making her a vital asset to the company. Her first playthroughs tend to be the longest but she holds the record for quickest clears in almost every JRPG known. Yuno spends her spare time developing theories and analyzing the games she loves most.


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PostSubject: Re: Important NPCs   Fri Apr 07, 2017 4:17 pm


John Kennedy III
MoTHER Employee

John Kennedy is a server technician for MoTHER. He makes sure the hardware is running smoothly and without error. He's worked 35 years in various technician jobs prior to joining MoTHER. Kennedy is an alcoholic with a poor relationship with his son.
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PostSubject: Re: Important NPCs   Fri Apr 07, 2017 4:18 pm


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The description is heavily encrypted.

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