Project Aubade
Welcome to Project Aubade! Drop by this topic if you are thinking about joining! Thank you!

http://projectaubade.forumotion.com/t62-welcome-to-project-aubade-this-is-what-you-need-to-know


Deep within a lab in Iceland, a new virtual reality project has been launched. The participants, however, were kidnapped. Welcome to the world of Project Aubade.
 
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20170404




Hello! Welcome to our roleplaying site, Project Aubade. This is the result of tireless work from all three of our administrators, over a month's worth of effort. We are confident that Project Aubade will be a fun and fulfilling experience for those who join. On this site, you play a character kidnapped and inserted into a virtual world, for the joy of sociopathic tech mogul Kenko Shimoda. Your character must raise all five levels, fighting five tough bosses, to escape the world, or be stuck there...
 
by Jay - Comments: 1 - Views: 205
20170604

Hey, guys! It is June, and that means the May showers are over and the April flowers are even more over!

On every player's UI, a message pops up! This message invites players to experience the new Stadium Island with the first ever game tourney! Those who enter will be subject to receive a prize of up to 800 bits! Best of all, it's free to enter! Can your character withstand the pressure of fighting in front of thousands of NPCs? Will your character be willing to put off advancing to fight another?

Will your character be willing to sacrifice a life in order...
 
by Jay - Comments: 5 - Views: 80
20170604

Beware, players, Colossals have been released into the wild! These are large, dangerous creatures that are scattered throughout the levels. There are one of each, and they are very hostile-- killing them, however, gives a reward of 100 bits each! You can see the list of colossals in the first level here.

Think of these as gatekeepers without mercy, as investments to cash in on rather than a goal to pass through. They are hard to find, so get looking!
 
by Jay - Comments: 0 - Views: 26
20170531

Staff members will no longer write NPC and event posts under their respected usernames.

Hey, guys! I am here to announce that we as staff members have alleviated our workload! We here on Project Aubade are pleased to announce some high-tech AI that we have developed specifically for this site, in order to offer engaging and enjoyable experience in roleplaying on the site. But before we introduce them, I would like to bring up a little rule:

Roleplaying Rules, letter C: Characters are the property of their creators, unless the character is given to another...
 
by Jay - Comments: 3 - Views: 79
20170517

Hey, guys! 40 members is a huge milestone for our little site. We've only been open for a little over a month, and we are already hitting places that we on the administration could only dream of. We would like to thank all of you foremost for your activity on the forum and your enthusiasm toward roleplaying here on Project Aubade.

With 40 members, however, this means a high of 80 possible characters out of the gate, and with so many First-Level members, we will need people to help out with gatekeeper battles, Store purchases, and many other staff measures. 3 people is no longer enough...
 
by Jay - Comments: 4 - Views: 83
20170509

Hey guys! The bank has reached 1500 bits, and this means one thing: our first official plot. I know that MaekoBowl is going on, which you should totally join here, but that doesn't count; this event is much different. The bank events are 100% created and voted on by users, and that's where you come in! Below, comment a site event you would like to see. It can be anything from a dramatic event to some fluff. On Friday, I will put a poll up on this thread, and people will vote which...
 
by Jay - Comments: 3 - Views: 119
20170509

It has come to my attention that a few of the users are trying to ascend the ranks as quickly as possible, just for the sake of rewards rather than roleplay. I would like to remind everybody that the perks ahead of you are there for the sake of keeping you motivated rather than for you to take in the first month of the site. To dispel the need to go as quickly as possible through the levels, however, I have implemented some precautions to slow the pace of roleplayers by a reasonable margin. If you aren't physically looking to zoom through the site as quickly as possible, this shouldn't effect you...
 
by Jay - Comments: 7 - Views: 98
20170507

VERSION 0.13

-Added gatekeeper shift system.
-Added staff accounts
-Removed P1
 
by Jay - Comments: 3 - Views: 50
20170506

VERSION 0.12

-5 Hub Worlds--small, temporary worlds--have been added. These worlds are available to visit at a price, and are normally outside of the Project Aubade lore, making them more interesting and unique.
-Ribbits have been added. These are small assistants that can help you in battles among other things! See the Store for more details!
-Two new areas coded into the First Level.
 
by Jay - Comments: 0 - Views: 67
20170502

A lot of forums do this, and I think it makes it more appealing to members to show them all our cool areas upfront. I also think the impact of unlocking levels will be much cooler if you see all these new boards with new, vivid imagery.

Forumotion doesn't have the best implementation of this, but I did my best. What do you guys think of them? Should we keep them?
 
by Jay - Comments: 7 - Views: 112
20170422

VERSION 0.11

-items added to Trade Shop
-unique creatures added to Level Two
-alpha hub worlds tested by developers
-Removed P1
-stop
 
by Jay - Comments: 0 - Views: 51
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